Independent creator · builder · experimenter

I build strange,
useful worlds.

Games with time-bending mechanics. Minecraft worlds that wrap around themselves. Private tools, local AI systems, and experiments that start with one question: what if this worked differently?

Experimental games Minecraft mods Private tools Self-hosted systems

Project reel

Inside the work.

Real screens, maps, and working views from the projects. Scroll the reel or let it move on its own.

01 / 08
World Repair Studio displaying a colorful Minecraft world in isometric 3D
01 / Desktop tool

World Repair Studio

See an entire world as a repairable object.

NEC Index showing the complete extracted transcript for PDF page 537
02 / Reference workbench

NEC Index

Source text, related sections, and citations stay together.

A voxel landscape from Re-Build
03 / Experimental game

Re-Build

A block world built for breaking, rebuilding, and rewinding.

World Repair Studio displaying a Minecraft world as a detailed 2D region map
04 / World map

World Repair Studio

Move between a precise region grid and an expressive 3D overview.

NEC Index search screen with suggested electrical code searches
05 / Search

NEC Index

Start with a section, phrase, or question from the field.

World Repair Studio showing the same Minecraft world from a low alternate isometric angle
06 / Isometric view

World Repair Studio

Rotate and tilt the world to understand terrain as structure.

NEC Index displaying conductor ampacity references from PDF page 189
07 / Indexed tables

NEC Index

Jump from a field term to its source page and nearby references.

The Globe mod's spherical in-game global map
08 / Minecraft mod

Globe

A finite world whose edges lead back into each other.

Selected work

Projects with a world of their own.

Four projects that capture how I like to work: ambitious idea, playable or usable proof, then relentless iteration.

AboutSB / 2026

The common thread is curiosity.

I grew up in Swainsboro, Georgia, dreaming up worlds, making videos, writing, and playing games with my brothers. Now I build ideas and experiences that solve problems in my own life—and hopefully yours too.

Build a real sliceTest the weird edgesKeep ownership localDocument what changed
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