World Repair Studio
See an entire world as a repairable object.
Independent creator · builder · experimenter
Games with time-bending mechanics. Minecraft worlds that wrap around themselves. Private tools, local AI systems, and experiments that start with one question: what if this worked differently?
Project reel
Real screens, maps, and working views from the projects. Scroll the reel or let it move on its own.
See an entire world as a repairable object.
Source text, related sections, and citations stay together.
A block world built for breaking, rebuilding, and rewinding.
Move between a precise region grid and an expressive 3D overview.
Start with a section, phrase, or question from the field.
Rotate and tilt the world to understand terrain as structure.
Jump from a field term to its source page and nearby references.
A finite world whose edges lead back into each other.
Selected work
Four projects that capture how I like to work: ambitious idea, playable or usable proof, then relentless iteration.
Released · v1.0.12
Minecraft mod · NeoForge
An experimental finite Minecraft world where every horizontal edge connects to its opposite side—complete with seam-aware terrain, entities, light, fluids, maps, and portals.
View project ↗
Active prototype
Game · Godot
An isometric sandbox that mixes a 3D voxel world, 2D character art, structural systems, and multiverse time travel as an exploration mechanic.
View project ↗
Released · v1.0.0
Desktop tool · Independent fork
A usability-focused fork of MCA Selector for inspecting, selecting, moving, exporting, and repairing Minecraft Java Edition chunks.
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Live private workbench
Private web app · Electrical reference
A modern searchable workbench for navigating the National Electrical Code by section, phrase, field question, definition, chapter, and source page.
View project ↗Project archive
Minecraft mod
Pixelated live destination views layered over vanilla Nether and End portal mechanics.
Open project ↗Minecraft mod
Player-managed NPC workers that gather, craft, navigate, build, clean up, and explain what is blocking them.
Open project ↗Minecraft mod
Server-authoritative structural destruction with bounded craters, structural fragments, and optional moving debris.
Open project ↗Game · Collaboration
A first Godot game project built with James, centered on cards, characters, and layered pixel-art worlds.
Open project ↗Retired business system
A self-hosted operating system for lead research, compliant outreach, response tracking, and client operations.
Open project ↗Showing all 5 archive projects.
I grew up in Swainsboro, Georgia, dreaming up worlds, making videos, writing, and playing games with my brothers. Now I build ideas and experiences that solve problems in my own life—and hopefully yours too.