Games + playable experiments

Mechanics worth getting lost in.

Projects that explore block worlds, layered pixel art, structural systems, and time as a place the player can visit.


A voxel landscape from Re-Build

Godot 4.5 · Active prototype

Re-Build

An isometric voxel sandbox where multiverse time travel drives exploration.

Open project ↗
Tyrant Castle card artwork from Dis-Card

Godot 4.4 · Collaboration

Dis-Card

A first collaborative game of cards, characters, and layered pixel-art worlds.

Open project ↗